



Note: For ‘Call to Arms’ and the ‘Imprisoned Elf’, existing savegames may still display the wrong journal entry. Non-recruited Godwoken now have Curse instead of Blessįixed certain Voidwoken that create Cursed blood surfaces when they diedįixed journal being updated incorrectly for certain quests Loot has been modified in the final boss fight, the demons near bloodmoon island, a corpse in the Wrecker Cave, in and around the Arena of the One Reduced multiplier to 50%.įixed Dodging from Leadership not corresponding to amount stated in the tooltip. Void-Enhanced Poison now inflicts more damageįixed Unstable talent not scaling with maximum Vitality like it should. Mass Cleanse Wounds now properly clears Decaying from allies and damages Undead enemies Rune slots are now limited to one slot per item Teleporter pyramids are now sent to the Avatar when a companion is dismissed Several inventory settings (filters and sorting) will now be saved Thank you for sending us so much feedback!Īdded henchman support in the endgame dialog There will be a further update later today featuring improved German, French, and Russian translations, as well as a series of improvements for the game’s different endings. Existing savegames will work with this patch.

The focus of this patch has been fixing the issues we’ve seen pop up. After a few hotfixes, we’re happy to announce the first patch for Divinity: Original Sin 2.
